Remake of the Flash website background effect of my old music project "filip sound" ... Time for a HTML5 update! (WebGL, pure fragment shader, no textures used, sourcecode on Shadertoy).
Shader
More Shadertoys
- Fight Club End Scene (entry to siggraph 2015 shadertoy compo,
might break your browser!) - Invaders, Invaders (full screen invasion)
- Flow Of Goods (based on visualisation by Euclideon)
- Desktop Wallpaper (based on Linux Wallpaper + Invaders)
Preparations Shader
Mixing two strategies, 3D raymarched scene + 2D sprites (encoded) (WebGL, pure fragment shader, sourcecode on Shadertoy). SHOW
On/Off Spikes
First time I made a shadow pass in a raymarched scene. Turned out smooth and clean (WebGL, pure fragment shader, sourcecode on Shadertoy).
This shader was "shader of the week" on Shadertoy (2014-11-10) and it is included in FL Studio ZGameEditor Visualizer (youtube). SHOW
Minecart Shader
There were several mine shaders on Shadertoy already and I always wanted to make one too (WebGL, pure fragment shader, sourcecode on Shadertoy). SHOW
Flappy Bird Shader
I never played the game but it looked so simple that I had to do it in a fragment shader (WebGL, pure fragment shader, sourcecode on Shadertoy) SHOW
25 boxes and a tunnel Shader
I put a lot of work into this one. It contains a scripted scene, music sync and, of course, moving cubes (WebGL, pure fragment shader, sourcecode on Shadertoy). SHOW
Ascii Art Shader
Very simple shader utilising the same method that I used in the Lemminvade and Flappy Bird shader to draw the pixel images (WebGL, pure fragment shader, sourcecode on Shadertoy).
If you want to use other characters, here's a little tool: thrill-project.com/archiv/coding/bitmap/
SHOW
Beehive Shader
Procedural bee character, cyclic agent movement and a background based on the hexagon shape (WebGL, pure fragment shader, sourcecode on Shadertoy). SHOW
Juster Beaver Shader
Realtime vector art based on triangles, animated and interactive (WebGL, pure fragment shader, sourcecode on Shadertoy). SHOW