Philip WagnerHi, I’m Philip (filip, movAX13h) Wagner, freethinker, troubleshooter, toolmaker, software/multimedia/game developer, living in Salzburg/Austria.

Since 2001 I've been working in the advertising industries. I was web application dev for LOOP (Salzburg), lead developer of 3D-Zeitschrift GmbH 3dz.com (Munich) and before that I was working for wukonig.com (Graz).

Since 2013 I'm self-employed (trickundtronic), working mainly in the fields of game and software development. I love to work on multimedia applications, editors, tools and games as you problably have seen on this blog ... and I've spent way too many hours on ShaderToy.

2 thoughts on “About

  1. Hi Philip,

    We were very impressed with your shaders and wondering if there's a way we can cooperate to get them working using our OpenGL Visualizer in FL Studio (formerly known as Fruityloops).

    If you're interested please drop me a mail.

    Jean-Marie Cannie

  2. Adok

    Hallo, ich bin durch pouet auf deine Website gestoßen. Ich finde schon sehr beeindruckend, was du da machst. Ich glaube, dass Grafiker und Musiker aus der Demoszene gerne bereit wären, mit dir zusammenzuarbeiten. Nur Mut!


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